Showing posts with label rendering. Show all posts
Showing posts with label rendering. Show all posts

Monday, August 19, 2013

50% Grey Midpoint in Maya Diplacement

Maya displacement is something that I avoid using as much as possible.

I've always maintained that my reluctance is because I don't have much experience with sculpting (Though I've used Mudbox a little bit), and that no matter how I do it, greyscale displacement maps never look as nice as a normal map.

That being said, I've discovered that greyscale normal maps don't import into Maya correctly (to my view).

Logically, I would expect a value of 50% grey to not change the displacement of an object at all, while white would be the equivalent of 100% displaced up, and black 100% displaced down.

Maya by default takes black as no displacement and white as 100% displaced up.

In order to fix this, you need to put the following formula into the Alpha Offset slot of the file node which holds the displacement image:
=-0.5*%FILE%.alphaGain
Where %FILE% is the name of the file node (or texture node if you're not using a file). We use the value of -.5 to shift the midpoint down 50% from white to mid grey. 

Your displacement should now work correctly.

Tuesday, February 8, 2011

Messiah Studio $10 challenge

http://projectmessiah.com/x6/shop.html

I stumbled on this the other day. pmG's messiahStudio is an Animation and rendering package that's really made for tough animation. It's been used in films, ads, games etc for awhile now, and costs around $500-$1200 USD. They're currently trying to get a lot of people to buy it, and so are offering it for $10 (standard) or $40 (pro).

Here's the challenge to the 3D industry:

We're doing an unprecedented viral test marketing campaign where your success in sharing this offer will allow you and others to get our amazing award winning animation and rendering software ( messiahStudio5 ) for the unheard of price of just $10 (regularly $499) or choose the Pro version for just $40 (regularly $1195). When this experiment ends, the prices will return to normal.



This is the same software that studios and individuals, in more than 60 countries of the world, have been using to create visual effects for some of your favorite movies, commercials, games and music videos; and now you can get it at a no excuses price, if you "Dare To Share™". People using our software have been nominated for Academy Awards, and changed their lives creating things they'd never thought possible on their own. CG Animated Features, Visual Effects, Consumer Product and Architectural Visualization, Simulation, Plugin Development, Smart Phone App Animation and Game Development Export; What will you do?



Everyone needs a chance to show what they can do. That chance is more often limited by money; maybe that's you, maybe that's someone you know; a parent, a friend, some students of yours. We got a chance to prove what we could do starting out, and now we're giving one to you. It's the best deal we've ever offered, and a chance you'll probably never have again. Order now to reserve your copy; we will accept no crying if you miss out : )



Rules: Everyone can only receive their license when the goal is met. That's your incentive to spread the word and share the offer.

This offer is open to: Individuals, small businesses, hobbyists, starving artists, the unemployed, schools, students, CG studios, game developers, plugin developers, architects, tinkerers, compositors and aspiring movie makers, in any country. Limit 4 copies per customer, mix and match.



We will update the progress bar so you can see where you're at in reaching that goal. When the bar reaches the end, we will close out the offer and no further orders will be allowed; no exceptions. In the event the goal is not met, we will simply refund everyone. Whether you get the software for this amazing price is up to you, and how well you get the word out.



If you need to purchase licenses of the software to use right now for a project, you can purchase them normally HERE -> Buy Normal, and if the goal is met from this offer, you will be refunded the difference in price between the equivalent version you purchased, and the Dare To Share™ special.


http://projectmessiah.com/x6/shop.html

Tuesday, November 16, 2010

Welcome and RenderView Extensions for Maya 2011

Hello and welcome, here we have the brand new blog to be connected with my site. I intend to post updates of work, tidbits of things I find, and links to interesting and useful stuff.

As a kick off, I'd like to make a big shiny cardboard arrow and point it towards RenderView Extensions, a set of scripts you can download from CreativeCrash that make your Maya render view window better and easier to use.

I wanted a way to save all the snapshots I'd made in my render view at once (because I'm lazy and don't like wasting my time on repetitive tasks that I can automate), so I hunted around and stumbled across this which does all that and more (for only $0.00!).

The instructions in the folder are slightly confusing and buried halfway through the readme. Here are better ones:

1. The sz_renderView.mel file from the root directory, then the 3 mel files from the folder labled with the version of Maya you are using (renderWindowPanel.mel, mayaPreviewRender.mel, mentalrayPreviewRender.mel) go into the root of your scripts folder (whatever comes up when you run the mel command getenv "MAYA_SCRIPT_PATH";)

2. The appropriate icons for your version go straight into your icons folder(found by running the mel command getenv "XBMLANGPATH";).

3. Restart Maya

4. Profit