Monday, June 13, 2011

A Quick Tip for Faces

Today I wanted to share something that one of my workmates showed me. Whether you’re doing 2D or 3D art, faces are really important to get looking right. We stare at them every day of our lives and we notice when they look a little bit off.

Dean made a great observation about hue shifts through the face. Due to the way blood vessels are grouped, colours are different in various areas. The bottom jaw and lip area takes a slightly bluish tinge, the nose and cheekbones a pinky red tone, and the forehead (being mostly bone) is slightly yellower.

Here’s a quick paintover to illustrate my point. This is one of my older characters. On the left, she’s been painted in a standard way with a skin shader. On the right, I’ve overlaid a slight hue shift through her face, which instantly gives a lot more life and volume to it. It’s probably a bit strong but I wanted to make it easier to see.

Try it out with your own work and see how you go!

Coloration Difference

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